Built by Gamers.
Powered by Obsession.

We started ParadoxHost because we were tired of paying for game servers that didn't perform. So we built the hosting company we always wished existed.

"Infrastructure so good, you forget it exists."

ParadoxHost was founded in 2023 by a team of developers who had spent years running their own game servers — and years dealing with oversold nodes, confusing billing, and support tickets that went unanswered for days.

We set out to build something different: a game hosting company that treats performance as non-negotiable, pricing as transparent, and support as a real commitment — not a checkbox.

Every decision we make — from the hardware we choose to the features we build first — starts with the same question: what would we want as players?

4,219
Active Servers
As of today
99.97%
Uptime (12mo)
Measured across all nodes
15+
Global Nodes
4 continents
<2m
Support Response
Average first reply

What We Stand For

01
Performance First

Every infrastructure choice is made with one question: will this make servers faster and more reliable? We don't cut corners on hardware. Ever.

02
🔍
Radical Transparency

What you see on our pricing page is what you pay. No upsells for DDoS protection, no surprise charges for backups, no hidden bandwidth fees.

03
🎧
Support That Cares

We respond in under 2 minutes because we know downtime is painful. Our support team are gamers — they understand what's at stake when your server goes offline.

04
🌱
Built to Scale

Whether you're running a 5-player server or a 5,000-player network, the infrastructure underneath is the same. No second-tier nodes for small customers.

05
🤝
Community-Shaped

Our roadmap is voted on by our Discord community. The games we support next, the features we build — all driven by the players who use us every day.

06
🔒
Your Data, Your World

Your server files, your world data, your player data. We never share it, never sell it, and you can export everything at any time with no lock-in.

How We Got Here

2022
The Idea

Three developers running their own Minecraft servers get fed up with unreliable hosting. They start sketching what their ideal host would look like.

Infrastructure Built

First nodes come online in New York and Frankfurt. Internal beta begins with a handful of friends running servers on the platform for six months.

Early 2023
Mid 2023
Public Launch

ParadoxHost opens to the public. First 100 customers sign up in the first week. The Discord community begins shaping the roadmap.

Global Expansion

We expand to 10 global nodes across 4 continents. Singapore, Tokyo, and São Paulo come online. Average ping drops by 35% for international customers.

2024
2026
Hytale Ready + FiveM Coming

Pre-configured Hytale infrastructure deployed and accepting reservations. FiveM support in final testing for Q3 launch. 4,000+ active servers.

The People Behind ParadoxHost

👾
Alex K.
// CO-FOUNDER & CEO

Former systems engineer. Has run Minecraft servers since 2012 and still logs on every weekend.

⚙️
Mira T.
// CO-FOUNDER & CTO

Distributed systems architect. Built the core infrastructure that keeps 4,000+ servers online.

🌍
James L.
// HEAD OF NETWORK

Built carrier-grade networks for 8 years. Responsible for our global node architecture and uptime SLA.

🎧
Sam R.
// HEAD OF SUPPORT

Ran public Minecraft servers for 5 years. Knows exactly what customers need because he's been one.

We're Hiring

We're a small team that values ownership, craft, and genuine love for gaming. If that sounds like you, we'd love to hear from you.

VIEW OPEN ROLES TRY PARADOXHOST